The Story Of Pac-man
Pac-Man is a landmark in video game history, and is one of the most famous arcade games of all time. It is also one of the highest-grossing video games of all time, having generated more than $2.5 billion in quarters by the 1990s.
Toru Iwatani joined Namco in 1977 where he came up with the idea for the game in 1980. Iwatani said he did not personally profit from the creation of Pac-Man, saying, "The truth of the matter is, there were no rewards per se for the success of Pac-Man. I was just an employee. There was no change in my salary, no bonus, no official citation of any kind."
The awful port for the Atari 2600 only somewhat resembled the original and was criticized for its flickering ghosts, due to the 2600's limited memory and hardware. Despite the criticism, this version of Pac-Man sold seven million units at $37.95 per copy, making it the best-selling home video game to date.
For the weekend of May 21–23, 2010, Google changed the Google logo on its homepage to a Google Doodle of a fully playable version of the game in recognition of the 30th anniversary of the game's release. The game featured the ability to play both Pac-Man and Ms. Pac-Man simultaneously.
World's Biggest Pac-Man is a browser variant of Pac-Man, which differs from the original by having multiple players playing together in a series of user-created, customizable and interlocking mazes. The game was built as a HTML5 to celebrate the original Pac-man’s 30th birthday.
is an animated television series produced by Hanna-Barbera based on the video game Pac-Man by Namco, which premiered on ABC and ran from 1982 to 1983. It was also the first Hanna-Barbera animated series based on a video game.
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